Oculus Quest 2: VR Game Development With JavaScript Course
Develop immersive VR games using HTML, JavaScript, and A-Frame for the Oculus Quest 2 VR headsets. This course covers virtual reality game development fundamentals, game logic and mechanics, physics, animation, and deployment, ideal for creating interactive virtual reality experiences and simulations from scratch.
What You’ll Learn
This VR game development course will teach you:
- VR Game Development: Learn to create virtual reality game experiences using HTML, JavaScript, and the A-Frame library without knowledge of complex game engines.
- Physics and Sound: Implement game physics, sound effects, and background music for a high degree of immersive gameplay.
- Object Handling: Use raycasting for object selection and distance grabbing in VR development.
- Unique Game Mechanics: Build VR mechanics like haptic feedback and collision detection.
- Interactive Controls: Master Oculus Quest 2 touch controllers for navigation, snap turns, and object interactions.
- Dynamic Environments: Quickly generate terrain and use animations for hyperrealistic environments and VR worlds.
- Rapid Web Deployment: Publish VR games instantly to the web without app store vetting using Glitch.
- Hands-On Project: Develop a Beat Saber-inspired VR game and experience coding in a practical VR development project without needing a game engine like Unity or Unreal Engine.
Included in the VR Game Development
Suitable for the Following Careers
Course Content
Introduction
Setting up your development environment
Creating a VR World
Adding locomotion
Physics and interactions
Collision detection and entity removal
Trigger button detection and its applications
Playing sounds
Animations
A game project
Haptic feedback
How to move physics bodies using animation
Creating 3D models using A-Frame
Shooting projectiles (bullets) and gaze-interactions
Resources for further study
Audio Version of Training
OPEN FULL CURRICULUM
Requirements
Description of VR Game Development With JavaScript Course
This hands-on course introduces VR game development using HTML, the popular programming language JavaScript, and the A-Frame library to create immersive experiences for the Oculus Quest 2. Designed for beginners, the course covers VR concepts like touch controllers for navigation, physics integration, and sound, allowing you to build interactive environments from scratch.
You'll also explore A-Frame, a JavaScript library that simplifies VR development without complex game engines like Unity or Unreal Engine. The course breaks down essential skills and game mechanics through clear, step-by-step modules, leading to a final project where you'll develop a Beat Saber-inspired game.
In this course, you’ll learn to:
- Build VR game environments with HTML and JavaScript
- Integrate Oculus Quest 2 touch controllers for intuitive navigation
- Add key features and interactive elements, physics, and sound to enhance gameplay
- Generate terrain, add animations, and manage object interactions
- Publish VR games instantly to websites using Glitch
- Create reusable game mechanics and test directly on the Oculus browser
This course is ideal for those who want to develop high-quality, browser-based VR games using free tools and practical coding techniques. By the end, you’ll have a deep understanding of VR game development skills applicable to VR, gaming, and interactive media fields.
Who Is This Course For
This course is ideal for beginners and web developers interested in expanding their skills to VR game development and general VR development, students starting with HTML and JavaScrpt fundamentals, and anyone curious about creating VR games in a browser-based environment with free solutions.
Course Instructor
Paul Chin is a semi-retired college lecturer with over 20 years of experience in teaching computing and information technology. His interests span reverse engineering, coding, graphics design, app and game development, music, health, spirituality, and well-being. In his spare time, Paul enjoys playing the piano and keyboard.
Paul is passionate about teaching both face-to-face and online, aiming to educate and inspire others to succeed and live their dreams. His course topics include reverse engineering with tools like dnSpy, Cutter, and x64dbg, WiFi hacking, C programming, HTML, JavaScript, and VR game development.
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Testimonials
Leng W.
Amazing. Just what I was looking for. Creating VR games for my new Oculus Quest 2 just using HTML and JavaScript. Never knew it was so easy using html to create a VR immersive experience!
Raj B.
Very easy to follow along and very understandable.
Ismail E.
Very very good, I got all what I want, Still watching Thank you so much
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